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Video Game Review: Fire Emblem: Awakening

Two hundred and twenty six. Thatโ€™s how many times I started up โ€œFire Emblem: Awakeningโ€ before I beat it. Two hundred and twenty six different times, with an average play time of 10 minutes before I hit the power button and started over again. Across the 40 and a half hour adventure, thatโ€™s a lot of resetting. The game now sits at third place (only behind the Mii Plaza and the Notifications menu) among my most frequently opened 3DS titles.

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Video Game Trailer: Injustice: Gods Among Us

Excited for the upcoming super hero free for all “Injustice: Gods Among Us?” The fighting title, which pits a cast of DC comic book super heroes against each other, including Batman, Green Arrow, Cyborg, Harley Quinn, Nightwing, Solomon Grundy, Superman, The Flash, Wonder Woman, The Joker, and more, just release a new trailer revealing none other than Lex Luther. Check it out for yourself below.

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Video Games: Nintendo shows off a bunch of new Wii U games

It looks like Nintendo has listened.

A much more apologetic Satoru Iwata led off today’s Nintendo Direct presentation, and in the first chunk of the presentation gave a lot of good news on small, but important fixes to the overall Wii U experience. The Wii U virtual console is coming (with GamePad, Miiverse support), as are two system updated that will fix the load times of the system. Game Boy Advance titles are coming to the service as well, but sadly there was no mention of GameCube games. Miiverse will also be branching out, coming to smartphones sometime in the Spring.

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Video Game Review: Little Inferno

โ€œLittle Infernoโ€ is a tricky game to review.

Not because I didnโ€™t enjoy it-in fact, the opposite-but because itโ€™s hard to say exactly what the game is. Itโ€™s somewhat the antithesis of a sand box game: Normally developers give players the tools to create a world. โ€œLittle Infernoโ€ gives you the tools to burn that world down.

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Remembering the Wii: Six years of motion controls

A lot sure has changed in six years.

I remember some of it like it was yesterday, like the giant poster-tube-meets-piggy-bank I had decorated with Nintendo Wii images that I had printed out and taped to it. The Wii was going to be the first home console I got on launch day, the first one I scrounged and saved money for (I ultimately got my first writing job to cover those costs), and the first console that I camped out a gruesome-yet necessary 13 and a half hours

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